Brandon is a platform engineer at Weave where he works builds tooling and infrastructure for the companies engineering teams. He has been a software developer since 2017 and has been using Go as his primary language for most of that time. He has a bachelor degree in Business from the University of Utah and a masters degree in Computer Science from Brigham Young University. Outside of work some of his favorite areas of computer science include deep learning, compilers, and computer graphics.
Building GBA games in GO
Come learn all the ins and out of building a game for the Game Boy Advance in Go! We'll look at tooling, GBA architecture, documentation, tips, tricks and more. If you're interested in game dev, low-level programming or have and interest in homebrew, this is the talk for you.